Knight Man was included in version 1.0.0 of Mega Man Maker. Knight Man is a boss from Mega Man 6. When Pluto attacked his creator's castle (at eyes of Mega Man and Roll), Knight Man defences his creator. Knight Man and Wind Man are the only Mega Man series spirits not to be made in Japan; they were instead created by Daniel Vallée (of Québec, Canada) and Michael Leader (of Philadelphia, Pennsylvania) respectively as part of a contest held by Nintendo Power. Naito Kurasshā) is Knight Man 's Special Weapon from Mega Man 6. Built to resemble the European knights of old days, Knight Man attacks with his built-in Morningstar, the Knight Crusher, while defending with a shield.

The user can move while the ball is moving to extend its range when returning. The wiki is dedicated to collecting all information related to the franchise, such as the games, characters, enemies, items, cartoons, anime, comics, manga and more! Death. Pluto attack him with 20 Break Dashes, and Knight Man get 2000 powers of Elec Man's soul energy, and destroys Pluto, but is overdrived and exploded. It shoots a spiked ball that moves straightforward until a certain distance, moves in an arch and boomerangs back.

Designed for combat, he entered into the First Annual Robot Tournament, where he made it to the finals before being reprogrammed by Dr. … Friends Designed for combat, Knight Man is a veteran combatant and victor of over 1000 robot duels prior to the events of Mega Man 6. Knight Man is one of the main characters in the Make a Good Mega Man Level series. Up to two balls can be used at the same time. MMKB is a comprehensive database for the Mega Man video game series.